Full view is a must!
I wanted to portray all of the most characteristic features of my hometown - Łódź.
The final render includes: large shopping centre manufaktura, 24-level skyscrapers, air-conditioned supersonic tram
, neogothic church near the market, tenement houses which can be found in the city center, powerplant EC4 far away from the residental area, soccer playground, the liberty square with Kościuszko's statue and many, blocks of flats.Technical details: It was hell of an effort to place all those objects on the sphere. I was using "normal align" tool few times per minute. Also the local coordinates system was my primary one. I wanted to create as much geometry in Max as possible. I extensively used the Advanced Painter tool, which allowed me to scatter objects perrrrrpendicular to the surface and to paint the roads. There are 10 kinds of people scattered all around.
Having modeled everything, I rendered the Baked Irradiance Map, which contained "shadows" beneath all the objects, mapped using current UVW's and projected onto the plane. I exported it into Photoshop and on its basis I created the full texture (the whole globe is 1 2048x2048px .psd file). I created all the models myself. Textures come from cgtextures.com. Everything is lit with HDR map only - no lights. Rendered with 3dsMax 9 and V-RAY 1.5, for about 2 hours!
I hope you appreciate the effort I put into this work. It took me roughly more than month to create it. Maybe it will contribute to the fact that some people
will visit my city more often Edit: it did not
I'm really glad for choosing this work as a DailyDeviation! This is the piece I was working on the longest and the hardest that year, so I feel really appreciated
See the second part: [link]